#include "TestudinGameStd.h"

#include "TestudinApplication.h"

#include "TestudinGameLogic.h"

GameLogicBase* TestudinApplication::CreateGameAndView()
{
	TestudinGameLogic tgl;

	_pGame =&tgl;

	_pGame->Initialize();

	/*
	shared_ptr<IGameView> menuView(GCC_NEW MainMenuView());
	m_pGame->VAddView(menuView);
	*/

	return _pGame;
}

HICON TestudinApplication::GetIcon()
{
	return NULL;
}

void TestudinApplication::RegisterGameEvents()
{
}